Tuesday, February 12, 2013

Physics Engines and Gaming

Watch the video on the Wikipedia page on physics engines.  Now, think of a game where each one of the 4 situations is present.


Take a look at this prezi.


The code behind such an engine varies, but it is based on physics concepts such as vectors, kinematic formulas, and Newton's laws.

Answer the questions below:



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Your goal today is to model a game where one ball hits another ball and then falls of of a table. You will capture the video with your cell phone. Groups of 2 or 3, please. NO groups of 4 or greater. You'll need a top view, as if you are watching a pool game (stand on a chair and video), and you will need a side view, watching the ball falling and making a parabola. Make these videos short, less than 30 seconds. Upload the two files to your Google Drive, and share with me.

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Begin Lesson 6 in the Physics Classroom tutorial. There are 5 pages to cover. I do not expect you will get it all done, but you should take a few notes.

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